Tactelis

Senhachi: land Arena control and survive the opening

Practical Senhachi advice: role, skill conditions, stats, equipment, titans and limitations. Source guide reviewed 2026-09-21, 0.60.1302.

English adaptation of the approved Russian guide. Original source review: 2026-09-21, version 0.60.1302. No comparative gameplay tests or new balance review are claimed.

Role and conditions

Begin with Senhachi as a ranged control hero behind a protector. Launch and his debuffs buy time for the team. Accuracy supports landing them against resistance; it does not bypass Immunity or every protective mechanic.

Wait for enemies to group before using area control when playing manually. Force Palm can interrupt an approaching attacker, but pushing an enemy out of allied damage can also hinder a finish. His ultimate selects a random target, so it cannot guarantee hitting the healer.

Skill development and positioning

Prioritise the control task and the levels that improve the useful cooldowns. Check whether he survives to Gravity Geyser and can reach the intended targets. Once the opening is stable, add damage. A defence team cannot reproduce a manual delay between control skills.

Stats and equipment

An early combination is three Accuracy pieces and three Health or Attack, with the remaining two chosen for useful stats. Move toward five Accuracy + three Health when debuffs are resisted, or five Health + three Accuracy when survival is the issue. Keep recovery in suitable main-stat slots.

Critical damage is premature when critical chance is low. ATK matters after the control and survival requirements are met. Do not copy an ACC number from a different opponent or expect healing from Senhachi. RES, positioning and allied cleansing answer different ways the opening can fail.

Titans and limitations

Hamaga is a compatible Cambion option with Combo SPD and debuffs; use its non-Dungeon bonus for Arena. Mekiddo supports a more attacking role with bound ATK and allied ultimate mana. Kuramitsuga is an alternative with control and debuff interactions, but its Skill SPD does not mean cooldown recovery.

These notes retain the original 21 September review for 0.60.1302. Compare the current official skill record before applying the older advice. Senhachi does not remove enemy buffs, heal or revive in the reviewed kit; the rest of the team must cover those needs.