Alasinthe: Epic · Fire · Magi · Ranged Attacker. Official English skills, stat contexts and sources.
Alasinthe grew up happy and wild on the caravan roads of the volcanic Southern Thursians, where she befriended a baby skink. She named it Candle, after all the little fires it liked to start. Fires that Alasinthe would learn to master, not long after her Arcana awakened and she became a Magi.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Combo Attack · Basic
Level 1 · Cooldown - · Mana cost -
#1 Attacks 1 enemy from a distance of 9m, dealing 20 damage. Damage: 23.5% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 31 damage. Damage: 36.5% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 42 damage. Damage: 49.5% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 51 damage. Damage: 60% ATK #5 Selects 1 enemy up to 14m away. Attacks 9 enemies in a 3.5m radius around the target, from a distance of 9m, dealing 32 damage. Damage: 37.5% ATK
Candle Cuddle · Skill
Level 1 · Cooldown 10s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 126 damage. Extends the duration of 1 random buff on Alasinthe by 1s if the hit lands as a critical hit. #1 Damage: 148.5% ATK
Scorching Orb · Skill
Level 1 · Cooldown 28s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 254 damage. Casts a [15% Crit Rate Up] buff on Alasinthe, lasting 8s. #1 Damage: 298.5% ATK
Skink Burst · Skill
Level 1 · Cooldown 30s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 306 damage. Casts a [50% Crit DMG Up] buff on Alasinthe, lasting 9s, if the hit lands as a critical hit. #1 Damage: 360% ATK
Candle's Flame · Ultimate
Level 1 · Cooldown 15s · Mana cost 1,100 ult mana
Attacks 1 enemy from a distance of 9m, 3 times, dealing 68 damage per hit. Each critical hit, casts a [1% Burn] debuff on the target, lasting 6s. The [Burn] ticks every 2s, damaging targets by 1% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 3m radius by 0.5% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Burn #1 Damage: 80% ATK #2 Damage: 80% ATK #3 Damage: 80% ATK #4 Burn Damage Limit: 200% ATK per tick #5 Burn Target Allies Damage Limit: 200% ATK per tick
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.