Dylaine: Epic · Light · Magi · Support. Official English skills, stat contexts and sources.
Every Magi’s Arcana is different, and sometimes it takes some figuring out. Dylaine’s powers were bound to fate, and she struggled to use them for years before she hit upon using dice as her medium. Her dice do not land at random: they express true destiny. And a lot of Darkborn are fated to fall.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Combo Attack · Basic
Level 1 · Cooldown - · Mana cost -
#1 Attacks 1 enemy from a distance of 9m, dealing 6 damage. Damage: 10% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 9 damage. Damage: 14% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 12 damage. Damage: 18.5% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 15 damage. Damage: 24.5% ATK #5 Selects 1 enemy up to 14m away. Attacks 9 enemies in a 3.5m radius around the target, from a distance of 9m, dealing 9 damage. Damage: 14.5% ATK
Prolong Destiny · Skill
Level 1 · Cooldown 10s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 61 damage. Extends the duration of 1 random debuff on the target by 1s. Accuracy required for: Debuff Duration Extension #1 Damage: 97.5% ATK
Weaken Future · Skill
Level 1 · Cooldown 28s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 126 damage. Casts a [25% ATK Down] debuff on the target, lasting 9s. Accuracy required for: ATK Down #1 Damage: 199.5% ATK
Power of Probability · Skill
Level 1 · Cooldown 30s · Mana cost 0
Casts a [35% ATK Up] buff on 8 allies in a 15m radius, lasting 8s. Rolls 2 six-sided dice, each with 3 symbols. If both dice land on the same symbol, casts a [10% Harden] buff on the targets, lasting 8s, decreasing all damage taken by 10%.
Final Fate · Ultimate
Level 1 · Cooldown 15s · Mana cost 1,100 ult mana
Attacks the 9 enemies with the lowest current HP in a 8m radius around Dylaine, from a distance of 9m, dealing 97 damage. Casts a [10% Blind] debuff on the targets, lasting 11s, increasing the recipient's chance to miss their Combo Attacks, and not deal any damage. Rolls 2 six-sided dice, each with 3 symbols. If both dice land on the same symbol, casts a [15% Weaken] debuff on the targets, lasting 8s, increasing all damage taken by 15%. Accuracy required for: Blind, Weaken #1 Damage: 154.5% ATK
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.