Kyoze: Legendary · Water · Cambion · Tank. Official English skills, stat contexts and sources.
The Broken Reach and the Voidscar are kept apart by one fortress: the Fell Barbican. Kyoze built it. Kyoze holds it. He gave up all ambition for the sake of this duty, but the act was not entirely selfless – he erased his future to be forgiven for his past, and his was a past that needed forgiving.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Attacks 1 enemy, dealing 123 damage. Casts a [(20% * Damage Dealt) Lifeboost] buff on Kyoze, lasting 5s, temporarily increasing the target's current and MAX HP by (20% * Damage Dealt) HP. When the [Lifeboost] expires, the target will remain at the same current HP percentage. #1 Damage: 62.5% ATK + 92.5% DEF #2 Lifeboost: 20% * Damage Dealt
Radial Mortality · Skill
Level 1 · Cooldown 27s · Mana cost 0
Attacks 10 enemies in a 8m radius around Kyoze, dealing 126 damage. Casts a [Taunt] debuff on the targets, lasting 4s, forcing them to continuously attack Kyoze using only their Combo Attacks until the [Taunt] debuff expires. Then, casts a [30% ATK Down] debuff on the targets, lasting 8s. Then, casts a [15% Combo SPD Up] buff on the targets, lasting 2s. Accuracy required for: Taunt, ATK Down #1 Damage: 64% ATK + 95% DEF
Channel Apocalypse · Skill
Level 1 · Cooldown 28s · Mana cost 0
Charges the furthest enemy in a 10m radius, tracking them for 5s. If Kyoze reaches the target, attacks the 10 enemies with the lowest current HP in a 6m radius around Kyoze, dealing 129 damage. Launches the targets, knocking them 5m away, for 3s. Accuracy required for: Launch #1 Damage: 65% ATK + 97.5% DEF
Shredding Eye · Ultimate
Level 1 · Cooldown 15s · Mana cost 900 ult mana
Attacks 1 enemy, dealing 425 damage. Heals Kyoze, restoring (40% * Damage Dealt) HP. Heals Kyoze, restoring 267 HP, if this attack kills the target. #1 Damage: 215% ATK + 320% DEF #2 Heal: 40% * Damage Dealt #3 Heal: 25% * MAX HP
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.