Lithat: Legendary · Fire · Lightseekers · Melee Attacker. Official English skills, stat contexts and sources.
Lithat is an Archangel, one of the thirteen warriors chosen to guard Santu, Serenity's hidden fortress. A duty that has not ended, yet... he awoke in Amara, not Santu. He knows not how or why, but calls it fortunate – for the Darkborn are here, now, and the fight has already begun.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Attacks 1 enemy, dealing 137 damage. Casts a [35% RES Down] debuff on the target, lasting 4s. Accuracy required for: RES Down #1 Damage: 152.5% ATK
Alabaster Pyre · Skill
Level 1 · Cooldown 26s · Mana cost 0
Attacks 1 enemy 2 times, dealing 141 damage per hit. The first hit transfers a random debuff to the target. Then, steals a random buff from the target on the second hit. Accuracy required for: Debuff Transfer, Buff Steal #1 Damage: 156.5% ATK #2 Damage: 156.5% ATK
Lucent Apex · Skill
Level 1 · Cooldown 30s · Mana cost 0
Pulls 10 random enemies in a 10m radius to Lithat. Attacks the 10 enemies with the lowest current HP in a 6m radius around Lithat, from a distance of 5m, dealing 146 damage. Casts a [Hex] debuff on the targets, lasting 10s. If a target dies while under a [Hex] debuff, it gains [Block Revive], preventing revival. Then, Lithat gains 10 Ultimate Mana if this attack kills the target. Accuracy required for: Pull, Hex #1 Damage: 162% ATK
Serenity's Castigation · Ultimate
Level 1 · Cooldown 15s · Mana cost 900 ult mana
Attacks the 10 enemies with the lowest current HP in a 6m radius around Lithat, 5 times over 3.75s, dealing 31 damage per hit. The first hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK). On the fifth hit casts a [0.5% Burn] debuff on 1 enemy, lasting 10s. The [Burn] ticks every 2s, damaging targets by 0.5% of their MAX HP per tick (up to 200% ATK). Also damages all of the target's allies in a 6m radius by 0.25% of their MAX HP per tick (up to 200% ATK). Accuracy required for: Burn #1 Damage: 35% ATK #2 Burn Damage Limit: 200% ATK per tick #3 Burn Target Allies Damage Limit: 200% ATK per tick #4 Burn Damage Limit: 200% ATK per tick #5 Burn Target Allies Damage Limit: 200% ATK per tick
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.