Aleksu: Epic · Fire · Nocturna · Ranged Attacker. Official English skills, stat contexts and sources.
Aleksu is a vigilante, committed to the safety of every soul in Shadespire. It’s a thankless duty, but essential – with no laws, keeping everyone civil is a matter of gentle reminders backed by powerful weapons. At least Aleksu has the latter in spades.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Combo Attack · Basic
Level 1 · Cooldown - · Mana cost -
#1 Attacks 1 enemy from a distance of 9m, dealing 20 damage. Damage: 23.5% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 31 damage. Damage: 36% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 42 damage. Damage: 48% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 54 damage. Damage: 61.5% ATK #5 Attacks 1 enemy from a distance of 9m, dealing 64 damage. Damage: 74% ATK
Extend Sentence · Skill
Level 1 · Cooldown 10s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 123 damage. Extends the duration of 1 random debuff on the target by 1s. Accuracy required for: Debuff Duration Extension #1 Damage: 141.5% ATK
Scour Healing · Skill
Level 1 · Cooldown 27s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 250 damage. Casts a [50% Heal Reduction] debuff on the target, lasting 12s, decreasing the size of all heals received by 50%. Accuracy required for: Heal Reduction #1 Damage: 287.5% ATK
Vigilant Eye · Skill
Level 1 · Cooldown 29s · Mana cost 0
Attacks 1 enemy from a distance of 9m, 2 times, dealing 126 damage per hit. The first hit casts a [20% DEF Down] debuff on the target, lasting 13s. Then, casts a [20% ATK Down] debuff on the target, lasting 13s, on the second hit. Accuracy required for: DEF Down, ATK Down #1 Damage: 145% ATK #2 Damage: 145% ATK
Make Peace · Ultimate
Level 1 · Cooldown 15s · Mana cost 1,100 ult mana
Attacks 9 enemies in a 8m radius around Aleksu, from a distance of 4m, 3 times, dealing 70 damage per hit. Damage increases by 50% if the target has debuffs. Damage increases by 100% if the target has 5 or more debuffs instead. #1 Damage: 80% ATK #2 Damage: 80% ATK #3 Damage: 80% ATK
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.