Orielle: Rare · Wind · Magi · Support. Official English skills, stat contexts and sources.
Professor Orielle rarely lectures these days – while she spent many years teaching summoning and astronomy at the Academy, she recently changed specialties. Her new love is astromancy: using the magic of the stars to blow things up. It’s a new field… and her techniques always need more testing.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Combo Attack · Basic
Level 1 · Cooldown - · Mana cost -
#1 Attacks 1 enemy from a distance of 9m, dealing 4 damage. Damage: 8.5% ATK #2 Attacks 1 enemy from a distance of 9m, dealing 7 damage. Damage: 14% ATK #3 Attacks 1 enemy from a distance of 9m, dealing 9 damage. Damage: 18% ATK #4 Attacks 1 enemy from a distance of 9m, dealing 12 damage. Damage: 23% ATK #5 Selects 1 enemy up to 14m away. Attacks 8 enemies in a 3.5m radius around the target, from a distance of 9m, dealing 7 damage. Damage: 13.5% ATK
Starstrike · Skill
Level 1 · Cooldown 10s · Mana cost 0
Attacks 1 enemy from a distance of 9m, dealing 47 damage. #1 Damage: 92.5% ATK
Mana Glimmer · Skill
Level 1 · Cooldown 29s · Mana cost 0
Attacks 1 random enemy in a 12m radius, from a distance of 9m, 3 times, dealing 33 damage per hit. For each target without buffs Orielle gains 15 Ultimate Mana. #1 Damage: 65% ATK #2 Damage: 65% ATK #3 Damage: 65% ATK
Starlight Shield · Skill
Level 1 · Cooldown 30s · Mana cost 0
Casts a [77 HP Shield] buff on 8 random allies in a 10m radius, lasting 8s. #1 Shield: 150% * ATK
Astral Incantation · Ultimate
Level 1 · Cooldown 15s · Mana cost 1,100 ult mana
Attacks 1 enemy from a distance of 9m, 4 times, dealing 35 damage per hit. Removes a random debuff from 8 random allies in a 15m radius. #1 Damage: 69.5% ATK #2 Damage: 69.5% ATK #3 Damage: 69.5% ATK #4 Damage: 69.5% ATK
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.