Tactelis

Sanctus — Invokers hero

Sanctus: Epic · Light · Lightseekers · Melee Attacker. Official English skills, stat contexts and sources.

Legion Inquisitor Sanctus the Valiant is everything one expects from a holy knight: calm, powerful, righteous, skilled, and honor-bound. But the man beneath the armor has done insidious deeds, and even he has begun to doubt.

Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.

Official English skills

Level 1, base stat context. Skill level and MAX stat context are separate settings.

Combo Attack · Basic

Level 1 · Cooldown - · Mana cost -

#1 Attacks 1 enemy, dealing 18 damage. Damage: 24% ATK #2 Attacks 1 enemy, dealing 28 damage. Damage: 37% ATK #3 Attacks 1 enemy, dealing 36 damage. Damage: 48% ATK #4 Attacks 1 enemy, dealing 46 damage. Damage: 61% ATK #5 Attacks 1 enemy, dealing 55 damage. Damage: 72.5% ATK

Scourge And Protect · Skill

Level 1 · Cooldown 10s · Mana cost 0

Attacks 1 enemy, dealing 110 damage. Casts a [Shield] buff on 1 random ally in a 15m radius, lasting 3s. The [Shield] is equal to (35% * Damage Dealt + 5% * MAX HP). #1 Damage: 145% ATK #2 Shield: 35% * Damage Dealt + 5% * MAX HP

Surge And Purge · Skill

Level 1 · Cooldown 29s · Mana cost 0

Attacks 1 enemy, dealing 219 damage. Removes a random debuff from 1 ally in a 10m radius. Removes a random debuff from Sanctus if the hit lands as a critical hit. #1 Damage: 287.5% ATK

Restrain And Detain · Skill

Level 1 · Cooldown 30s · Mana cost 0

Attacks 1 enemy 2 times, dealing 112 damage per hit. The first hit launches the target for 0.5s. Then, casts a [Stun] debuff on the target, lasting 3s, on the second hit. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Accuracy required for: Launch, Stun #1 Damage: 147.5% ATK #2 Damage: 147.5% ATK

Wield And Shield · Ultimate

Level 1 · Cooldown 15s · Mana cost 900 ult mana

Attacks 9 enemies in a 6m radius around Sanctus 3 times, dealing 61 damage per hit. The first hit Removes a random debuff from 9 allies in a 15m radius. Attacks 9 enemies in a 6m radius around Sanctus, dealing 61 damage. Casts a [Shield] buff on 9 allies in a 15m radius around Sanctus, lasting 10s. The [Shield] is equal to (50% * Damage Dealt + 10% * MAX HP) on the second hit. Launches the targets for 4s on the third hit. Accuracy required for: Launch #1 Damage: 80% ATK #2 Damage: 80% ATK #3 Damage: 80% ATK #4 Damage: 80% ATK #5 Shield: 50% * Damage Dealt + 10% * MAX HP

Official index / MAX snapshot

Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.

Health
8,333
Attack
829
Defense
665
Critical rate
5%
Critical damage
50%
Accuracy
92
Resistance
76
Combo speed
0
Skill speed
4
Skill recovery
0
Mana generation
45
Instinct
54
Run speed
149