Skrimp: Rare · Light · Lightseekers · Melee Attacker. Official English skills, stat contexts and sources.
Falling down a ravine and taking several bumps on the noggin changed Skrimp's life forever. Those repeated knocks broke Malice's spell on him – now, he fights for justice! For Serenity! Unfortunately, it also gave Skrimp unbreakable confidence, and the unshakeable conviction that he's the greatest hero that's ever heroed. Thank Serenity's he's on our side.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Charges the furthest enemy in a 7m radius, tracking them for 5s. Prioritizes Supports. If Skrimp reaches the target, attacks the target, dealing 154 damage. Launches the target, knocking them 6m away, for 2s. Accuracy required for: Launch #1 Damage: 280% ATK
Skrimp Smash! · Skill
Level 1 · Cooldown 26s · Mana cost 0
Attacks 1 enemy, dealing 160 damage. Casts a [Stun] debuff on the target, lasting 3s. Stunned targets cannot move or use Skills, take 100% damage as normal, and their Skill Cooldowns will behave as normal. Has a 25% chance to cast a [Shock] debuff, lasting 3s, instead of the [Stun] debuff. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Accuracy required for: Stun #1 Damage: 290% ATK
Skrimp Tornado! · Ultimate
Level 1 · Cooldown 15s · Mana cost 900 ult mana
Attacks the 8 enemies with the lowest current HP in a 8m radius around Skrimp 2 times, dealing 67 damage per hit. The first hit casts a [25% ATK Down] debuff on the targets, lasting 10s. Then, casts a [25% DEF Down] debuff on the targets, lasting 10s, on the second hit. Accuracy required for: ATK Down, DEF Down #1 Damage: 121% ATK #2 Damage: 121% ATK
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.