Remile: Uncommon · Wind · Magi · Melee Attacker. Official English skills, stat contexts and sources.
Growing up, Remile didn’t care much about his talent for magic – he grew up dealing with street gangs, and magic was less help than quick wits and fast feet. But it was the magic that saved him in the end: a Magi found him in trouble, and got him into the Academy. Now, it’s the gangs’ turn to run.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Attacks the 7 enemies with the lowest current HP in a 5m semicircle in front of Remile, dealing 61 damage. #1 Damage: 133% ATK
Weakening Daggers · Skill
Level 1 · Cooldown 29s · Mana cost 0
Attacks 1 enemy 2 times, dealing 62 damage per hit. Each hit casts a [10% RES Down] debuff on the target, lasting 5s. Accuracy required for: RES Down #1 Damage: 135.5% ATK #2 Damage: 135.5% ATK
Spellknife Twistcord · Ultimate
Level 1 · Cooldown 15s · Mana cost 900 ult mana
Pulls the 3 furthest enemies in a 10m radius to Remile. Attacks the 7 enemies with the lowest current HP in a 7m radius around Remile, from a distance of 10m, dealing 103 damage. Casts a [10% DEF Down] debuff on the targets, lasting 8s. Accuracy required for: Pull, DEF Down #1 Damage: 223.5% ATK
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.