Zhine: Epic · Dark · Magi · Support. Official English skills, stat contexts and sources.
Zhine wasn't for that book learnin' at the Academy - she needed to be hands-on. To be around fellow sparkies. So she packed up her Wonder Wrench and headed to Freeport, where she met fellow energy mage, Sarienne. The two now run a custom weapons workshop, Zapworx, which is the one-stop shop for all bleeding-edge, baddie-shockin' tech.
Record version 0.61.1514. Source dates are preserved; the English page is not a new balance review.
Official English skills
Level 1, base stat context. Skill level and MAX stat context are separate settings.
Attacks 1 enemy, dealing 69 damage. Extends the duration of up to 2 random debuffs on the target by 2s if the target has control debuffs. Accuracy required for: Debuff Duration Extension #1 Damage: 97.5% ATK
Bzzt! · Skill
Level 1 · Cooldown 27s · Mana cost 0
Attacks 1 enemy 2 times, dealing 72 damage per hit, the first hit, casts a [20% DEF Down] debuff on the target, lasting 8s. Accuracy required for: DEF Down #1 Damage: 101.5% ATK #2 Damage: 101.5% ATK
Zap Fence · Skill
Level 1 · Cooldown 29s · Mana cost 0
Creates a 8x8m zone in front of Zhine, ticking 10 times. Damages 9 random enemies in the zone every tick, dealing 7 damage. Each hit casts a [Shock] debuff on 1 enemy in the zone, lasting 2s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Accuracy required for: Shock #1 Damage: 10.5% ATK
Hyper Mega Barrier · Ultimate
Level 1 · Cooldown 15s · Mana cost 900 ult mana
Each hit casts a [Shock] debuff on 9 random enemies in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Each hit casts a [Shock] debuff on the targets in the zone, lasting 0.3s. Shocked targets cannot move or use Skills, and take increased damage from attacks (125%), but their Skill Cooldowns will behave as normal. Each hit removes a random buff from the targets in the zone. Creates a 8x8m zone in front of Zhine, ticking 8 times. Damages the targets in the zone every tick, dealing 22 damage. Each hit casts a [75 HP Shield] buff on 9 random allies in the zone every tick, lasting 7s. Accuracy required for: Shock, Buff Removal #1 Damage: 30.5% ATK #2 Shield: 10% * MAX HP
Official index / MAX snapshot
Context: OFFICIAL_API_FIELD_MAXSTATS. These values are not a prediction of an equipped hero.